• Devlog Godot · 5 min read

    Shot prediction

    Over the years, first on Gamemaker then on Godot, I’ve built quite a few games that needed trajectory prediction. For me it’s all about balls: golf, minigolf, pool. But there are plenty of other uses: some of the weapons in Worms, the launch in Angry Birds, or any pachinko like Peggle. What I love about…

Emmanuel Cook (godDonut) Avatar