• Godot Playable · 3 min read

    Mini-golf: guidelines & juice

    More than 14 years later, Martin Jonasson and Petri Purho’s video Juice it or lose it is still stuck in a corner of my head whenever I’m developing a game. For those who haven’t seen it, it’s just as relevant today as it was back then, so now’s the time. For those who have seen…

  • Devlog Godot · 5 min read

    Shot prediction

    Over the years, first on Gamemaker then on Godot, I’ve built quite a few games that needed trajectory prediction. For me it’s all about balls: golf, minigolf, pool. But there are plenty of other uses: some of the weapons in Worms, the launch in Angry Birds, or any pachinko like Peggle. What I love about…

Emmanuel Cook (godDonut) Avatar